5 Takeaways From First Oculus Connect
On September 19 and 20, Oculus hosted its first ever developer conference in Hollywood, California. The attendees of this conference were primarily content makers and developers excited about the Rift...
View ArticlePortland VR Meetup
Portland has a new meet-up group centered around Virtual Reality. The group is co-founded by Kent Bye, host of the Voices of VR Podcast and Raven Zachary, an established community organizer and Mobile...
View ArticleGame Developers Conference 2015
The theme of the conference this year was mostly VR, with people showing off cool new input devices, VR websites, immersive cinematic experiences, and spiffy new HMDs. VR definitely isn’t going away...
View ArticleIntel Realsense App Submissions
We at Helios like to participate in various hackathons, developer challenges, and other community events as often as our busy schedules will allow. Over the past few years, we’ve entered a bunch of...
View ArticleFinal Four: A Digital Review
If you were lucky enough to visit this year’s 2015 Final Four Championship in Indianapolis, then you may have found yourself jamming out to Zac Brown Band at White River State Park, dining on some...
View ArticleKleedoscope
Zach Lieberman closed the show at Eyeo Conference this year. At one point Zach had referenced Paul Klee’s Pedagogical Sketchbook, in which Klee describes the lives and attitudes of lines, and I can’t...
View ArticleInteractive Glove Prototype
Our Interactive Developer Corey Struzan is working on an interactive glove input device. Taking inspiration from a multitude of earlier glove-based peripherals he researched, he’s combined an Arduino...
View ArticleUnity Creative Code Workshop
Unity is known as a powerful tool for indie game developers. Here at Helios Interactive, we use it in many of our interactive games, applications and installations. I’ve found it to be a wonderful...
View ArticleFocus Window Display
Josh Michaels, an organizer of the PDX Creative Coders, lined up an opportunity to fill some vacant storefronts with electronic art. We would have a few weeks to come up with an idea, build it, and...
View ArticleA Day In The (Met)Life
What constitutes a day in the life of a Helios producer? Adventure! To say the position of a Helios producer can take you to new heights is an understatement. Literally. In order to bring Jets and...
View ArticleIBM Interconnect Visualizer
IBM originally asked Helios to create a digital interactive data visualization experience for IBM Insight 2015, an event held in October of 2015 at the Mandalay Bay Convention Center in Las Vegas, NV....
View ArticleSXSW 2016: UE4 CompuTrainer Module
Helios was asked to build a Virtual Reality experience for SXSW 2016 which had a physical integration – a bicycle! While riding a physical bicycle and wearing an Oculus DK2 headset, the user pedaled a...
View ArticleProject Artemis: UE4 Multiplayer VR
Helios recently embarked on a short two week long internal project designed to get us acquainted with creating multi-player virtual reality applications in Unreal Engine 4. The HTC Vive was our VR...
View ArticleShattered Might @ GDC 2016
This year’s GDC was a first for Helios. We have tried to attend each of the last several years, as the overlap between latest and greatest technologies in the gaming world and experiential technology...
View ArticleHall of Famous 3D Scan Experience
We wanted to create an experience for Super Bowl 50 that brought fans into the Hall of Fame. We decided to create a virtual sculpture of fans’ faces that they could take away as a picture. We knew we’d...
View ArticleScaling UI for the HoloLens
We’ve had our HoloLens development kits for a few weeks now, and they’re great fun to work with. However, with great fun and new holographic paradigms, we get the responsibilities of new design and...
View ArticleWorld of Watson
The place, IBM World of Watson held in Las Vegas. The time, 2016, or rather, the not-too-far future Watson and the field of machine learning represent a truly exciting and terrifying potential shift...
View ArticleTaking it to the MAX
Adobe’s annual conference to see What’s New and What’s Next for 2016 did not disappoint. Team Helios was among the 10,000 creative people attending this years event in sunny San Diego full of...
View ArticleINST-INT 2017
Going on a work trip to New Orleans usually means lamenting over all of the fun the city has to offer that you’re missing out on. Not so when you work for Helios Interactive and are asked to attend...
View ArticleSXSW 2017
Another SXSW has come and gone, and it was a time to say goodbye (and hello) to the movers and shakers of the preeminent music, film, and technology festival. Here’s a recap on the technological aspect...
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